
核心要点
- Treat your life as a design problem: build, test, and improve instead of waiting for clarity
- A problem you cannot change is a gravity problem, so accept it and design around it
- Track what energises you and what drains you before making any big decision
- Sketch three different five-year lives to see that there is more than one good future
- Prototype with conversations and small experiments before you commit to a change
本篇内容
- Your life is a design problem
Bill Burnett and Dave Evans taught a course at Stanford that applied product design methods to the messiest product of all: your own life. Their argument is that most people approach career questions with the wrong tools.
- Gravity problems and your compass
The first design step is getting clear about where you actually are. The authors suggest a quick dashboard with four gauges: health, work, play, and love.
- Follow your energy, not your ideas
Most people decide their next move by thinking hard. The authors want you to observe instead.
- Three five-year odyssey plans
Here is the exercise most readers remember. Sketch three different versions of the next five years.
- Prototype before you leap
A designer never builds the full product first. Burnett and Evans apply this to careers.
- Put it to work
Start today by rating your health, work, play, and love on a simple scale and picking the one gauge that needs attention. For the next week, spend two minutes each evening writing down what energised you and what drained you.
六种学习方式
为本书专门编写了可视化、思维导图、练习、场景、挑战和复习模式。
语音朗读
聆听此内容,由 Michael 或 Bella 朗读。
测验与抽认卡
测试你的阅读成果,并通过间隔重复巩固记忆。
Bits AI
它可以根据你正在看的书籍、章节或测验题来回答。





